Game Design
Undergraduate students in the College of Arts, Sciences, and Letters (CASL), the College of Business (COB), and the College of Education, Health, and Human Services (CEHHS), as well as engineering majors in CECS, may pursue a minor in Game Design. Students fill out a Declaration of Minor Form at their school or college’s advising office to declare a minor.
The Game Design minor requires a minimum of 26 credits of CIS courses with a minimum 2.00 GPA in the courses.
Game Design Minor
The minor in Game Design requires a minimum of 26 credits of CIS courses (with a minimum 2.00 GPA in the courses), which must include the following:
Code | Title | Credit Hours |
---|---|---|
CIS 150 | Computer Science I 1 | 4 |
CIS 200 | Computer Science II 1 | 4 |
CIS 275 | Discrete Structures I 1 | 4 |
CIS 350 | Data Struc and Algorithm Anlys 1 | 4 |
CIS 375 | Software Engineering I | 4 |
CIS 487 | Computer Game Design & Implem | 3 |
Select one course from the following: | 3 | |
Computer Graphics | ||
Intro to Artificial Intel | ||
Computer Game Design II | ||
Total Credit Hours | 26 |
- 1
Computer Engineering or Electrical Engineering majors may use the courses below (but only as substitute pre-requisites for the CIS minor) in order to take CIS 350:
- ECE 270 (4) for CIS 150 (4)
- ECE 370 (4) for CIS 200 (4)
- ECE 276 (4) for CIS 275 (4)
NOTE:
1. Engineering majors must take fourteen (14) credits of approved 300/400-level CIS courses not otherwise being used for their major. That is, any 300/400-level CIS courses being used for an engineering major cannot be used to satisfy the Game Design minor.